AI Insights · Timothy · July 2022
Top 5 Mech Games Performance in Norway Q2 2022
Discover the performance trends of the top 5 mech games on a unified platform in Norway during Q2 2022, including downloads, revenue, and active users.
In Q2 2022, the top 5 mech games in Norway on a unified platform showed diverse performance trends in terms of weekly downloads, revenue, and active users, according to Sensor Tower data.
War Robots Multiplayer Battles by MY.GAMES B.V. saw its weekly revenue fluctuate, peaking at around $3.6K in mid-June. Downloads experienced a steady increase, reaching about 285 by the end of June. Active users also showed a positive trend, rising from 990 at the end of March to 1.3K by the end of June.
Mech Arena - Shooting Game from Plarium Global Ltd had a more varied revenue pattern, with a low of approximately $650 in late May and a high of around $1.4K at the end of March. Downloads remained relatively stable, with a slight increase towards the end of the quarter, reaching 290 by late June. Weekly active users saw a minor decline from 2.7K at the end of March to 2.2K by the end of June.
Transformers: Earth Wars from Space Ape Ltd had a notable peak in revenue in late May, reaching about $1.3K, while other weeks saw more modest earnings around $450-$720. Downloads were consistently low, maintaining single or low double digits throughout the quarter. Active users showed a slight downward trend from 33 at the end of March to 26 by the end of June.
Angry Birds Transformers by Rovio Entertainment Oyj saw a peak in revenue at the end of May, reaching approximately $341, while other weeks fluctuated between $16 and $238. Downloads remained fairly stable, hovering around 63 to 111 throughout the quarter. Active users also showed minor fluctuations, ending the quarter at 201 from a high of 247 in early May.
Wing Fighter from MINIGAME ENTERTAINMENT LIMITED had a varying revenue trend, with a peak of $212 at the end of May. Downloads were low but showed some growth towards the end of the quarter, reaching 11 by late June. Active users remained relatively steady, ending the quarter at 34 from a high of 57 at the end of March.
For more detailed insights and trends, visit Sensor Tower.